Archived Changes for Charm of the Great Sea Serpent (2 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6acec5b579bd6a13878458a7 | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Equipped:
0 → True
|
None | avi.a4 | |
| 6acec56079bd6a13878458a6 | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Effect Description:
When the artifact wielder is at war and is a leader unit on the field:
Gain 1 charge for every unit killed in battle that the wielder is a part of
Gain 2 charges for every unit killed by the wielder directly
Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
Spend 1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
Spend 3 charge = Wielder grants an adjacent unit +1 speed and the effect and the effects of Semi-Aquatic for one war session.
Spend 5 charge = Wielder may summon the "Sea Serpent" Naval Unit; adjacent to the wielder unit or a City/Fort/Dock they own; lasts for one war session.
Current charges: 10/10
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
Relic: If five or more naval units have been destroyed by the wielder's units this war session, three Sea Serpents are summoned instead of one. → When the artifact wielder is at war and is a leader unit on the field:
Gain 1 charge for every unit killed in battle that the wielder is a part of
Gain 2 charges for every unit killed by the wielder directly
Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
Spend 1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
Spend 3 charge = Wielder grants an adjacent unit +1 speed and the effect and the effects of Semi-Aquatic for one war session.
Spend 5 charge = Wielder may summon the "Sea Serpent" Naval Unit; adjacent to the wielder unit or a City/Fort/Dock they own; lasts for one war session.
Current charges: 5/10
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
Relic: Every two naval units killed by the summoned sea serpent unit cause the charm to regain a charge
Owner:
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Discord Message (1558172081416315063) Discord Message (1559716633050878124) | avi.a4 |