Archived Changes for Charm of the Great Sea Serpent (6 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69ae4095974249d8901348bf | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Equipped:
True → 0
|
Discord Message (1478471450829787267) | juggernacht | |
| 699bb43733369ae97efe9c52 | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Equipped:
0 → True
|
Discord Message (1473441423532495050) | juggernacht | |
| 69960050daa31aee5abd85a0 | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Owner:
|
Got traded a bit ago | whaet | |
| 69960002daa31aee5abd859f | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Effect Description:
## Charm of the Great Sea Serpent (Legendary)
When the artifact wielder is at war and is a leader unit on the field:
Gain 1 charge for every unit killed in battle that the wielder is apart of
Gain 2 charges for every unit killed by the wielder directly
Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
Spend 1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
Spend 3 charge = Wilder grants an adjacent unit +1 speed and the effect and the effects of Semi-Aquatic for one war session.
Spend 5 charge = Wielder may summon the "Sea Serpent" Classical Naval Unit; adjacent to the wielder unit or a City/Fort/Dock they own; lasts for one war session.
Current charges: 10/10
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes. → Charm of the Great Sea Serpent (Legendary)
When the artifact wielder is at war and is a leader unit on the field:
Gain 1 charge for every unit killed in battle that the wielder is apart of
Gain 2 charges for every unit killed by the wielder directly
Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
Spend 1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
Spend 3 charge = Wilder grants an adjacent unit +1 speed and the effect and the effects of Semi-Aquatic for one war session.
Spend 5 charge = Wielder may summon the "Sea Serpent" Classical Naval Unit; adjacent to the wielder unit or a City/Fort/Dock they own; lasts for one war session.
Current charges: 10/10
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
|
None | whaet | |
| 6995ffefdaa31aee5abd859e | artifacts | Charm of the Great Sea Serpent | Update | Approved |
Effect Description:
When the artifact wielder is at war and is a leader unit on the field:
>Gain 1 charge for every unit killed in battle that the wielder is apart of
>Gain 2 charges for every unit killed by the wielder directly
>Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
5 charges = Wielder may summon the "Sea Serpent" unit Classical Naval Unit adjacent to themselves or a City/Fort/Dock they own
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
→ ## Charm of the Great Sea Serpent (Legendary)
When the artifact wielder is at war and is a leader unit on the field:
Gain 1 charge for every unit killed in battle that the wielder is apart of
Gain 2 charges for every unit killed by the wielder directly
Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
Spend 1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
Spend 3 charge = Wilder grants an adjacent unit +1 speed and the effect and the effects of Semi-Aquatic for one war session.
Spend 5 charge = Wielder may summon the "Sea Serpent" Classical Naval Unit; adjacent to the wielder unit or a City/Fort/Dock they own; lasts for one war session.
Current charges: 10/10
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
|
Artifact re-balance and re-wording. | whaet | |
| 699259950e0925b25dd529bd | artifacts | Charm of the Great Sea Serpent | Add | Approved |
Name:
None → Charm of the Great Sea Serpent
Rarity:
None → Legendary
Equipped:
None → 0
Effect Description:
None → When the artifact wielder is at war and is a leader unit on the field:
>Gain 1 charge for every unit killed in battle that the wielder is apart of
>Gain 2 charges for every unit killed by the wielder directly
>Gain 3 charges for every leader unit killed/defeated in a war session duel by wielder
Spend Charges:
1 charge = Wielder may grant a unit of your choice the effects of the Water Breathing spell for the war session.
5 charges = Wielder may summon the "Sea Serpent" unit Classical Naval Unit adjacent to themselves or a City/Fort/Dock they own
Description: A charm depicting a coiled sea serpent, with shining lapis scales and golden eyes.
Owner:
None
→
Cu-Mael
Creator:
None
→
None
Mechanical Modifiers:
None → []
|
Discord Message (1469045445128097794) | juggernacht |